PSP Emulator
Jul 30, 2006 to Mar 17, 2007
Ben Vanik's Albums > PSP Emulator
I've been toying with a Playstation Portable emulator for the past few months (but only for about 4-5 days a month total). I finally got it rendering graphics now! It supports some basic BIOS routines like file IO, threading, events, timers, controller input, and now basic graphics support. I also have a fully dynamically recompiling CPU that translates the PSP's MIPS instructions in to .NET CIL instructions - I believe it's the first of its kind!
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The first thing I got drawing


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Getting better...


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Woo! Matrices!


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Framebuffer/mixed support - FPS counter is coming from the app itself using my sceRtc module


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pspsdk's controller sample with input from my Xbox360 controller - runs just like on the real PSP


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203 million instructions per second in this little speed test - woo!


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All plugins are automatically detected and loaded via reflection


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Perfect, just 8x slower ;(


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